architectural visualisation / design / digital art

Posts tagged “Digital Art

Ligotti’s ‘The Town Manager’ – Digital Art

Digital Art based on Thomas Ligotti’s story, ‘The Town Manager’. You can read it online here.

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Step-by-step process:


Lovecraft’s Providence – Concept Art

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Concept art based on “The Case of Charles Dexter Ward”, H.P. Lovecraft’s novel.
It looks more like an old English town, but that is where my imagination took me after reading the beautiful description.

“One of the child’s first memories was of the great westward sea of hazy roofs and domes and steeples and far hills which he saw one winter afternoon from that great railed embankment, all violet and mystic against a fevered, apocalyptic sunset of reds and golds and purples and curious greens. The vast marble dome of the State House stood out in massive silhouette, its crowning statue haloed fantastically by a break in one of the tinted stratus clouds that barred the flaming sky. […]

His walks were always adventures in antiquity, during which he managed to recapture from the myriad relics of a glamorous old city a vivid and connected picture of the centuries before. His home was a great Georgian mansion atop the well-nigh precipitous hill that rises just east of the river; and from the rear windows of its rambling wings he could look dizzily out over all the clustered spires, domes, roofs, and skyscraper summits of the lower town to the purple hills of the countryside beyond. […]
Sometimes, as he grew taller and more adventurous, young Ward would venture down into this maelstrom of tottering houses, broken transoms, tumbling steps, twisted balustrades, swarthy faces, and nameless odours; winding from South Main to South Water, searching out the docks where the bay and sound steamers still touched.” – The Case of Charles Dexter Ward, H. P. Lovecraft

The making video:


Ligotti’s ‘The Red Tower’ – Digital Art

The Red Tower SMALLDigital Art based on Thomas Ligotti’s story, ‘The Red Tower’. You can read it online here.

“The ruined factory stood three stories high in an otherwise featureless landscape. Although somewhat imposing on its own terms, it occupied only the most unobtrusive place within the gray emptiness of its surroundings, its presence serving as a mere accent upon a desolate horizon. No road led to the factory, nor were there any traces of one that might have led to it at some time in the distant past. If there had ever been such a road it would have been rendered useless as soon as it arrived at one of the four, red-bricked sides of the factory, even in the days when the facility was in full operation. The reason for this was simple: no doors had been built into the factory, no loading docks or entranceways allowed penetration of the outer walls of the structure, which was solid brick on all four sides without even a single window below the level of the second floor. The phenomenon of a large factory so closed off from the outside world was a point of extreme fascination to me.” – Thomas Ligotti, ‘The Red Tower’.

The making – video:


The Colour out of Space – Concept Art

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Concept art based on “The Colour out of Space”, H.P. Lovecraft’s short story.

“It was the coroner, seated near a window overlooking the yard, who first noticed the glow about the well. Night had fully set in, and all the abhorrent grounds seemed faintly luminous with more than the fitful moonbeams; but this new glow was something definite and distinct, and appeared to shoot up from the black pit like a softened ray from a searchlight, giving dull reflections in the little ground pools where the water had been emptied. It had a very queer colour […]
All the while the shaft of phosphorescence from the well was getting brighter and brighter, bringing to the minds of the huddled men a sense of doom and abnormality which far outraced any image their conscious minds could form. It was no longer shiningout, it was pouring out; and as the shapeless stream of unplaceable colour left the well it seemed to flow directly into the sky. […] At this point, as the column of unknown colour flared suddenly stronger and began to weave itself into fantastic suggestions of shape which each spectator later described differently” – The Colour out of Space, H. P. Lovecraft


The Strange High House in the Mist – Concept Art

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Concept art based on “The Strange High House in the Mist”, H.P. Lovecraft’s short story.

“In the morning mist comes up from the sea by the cliffs beyond Kingsport. White and feathery it comes from the deep to its brothers the clouds, full of dreams of dank pastures and caves of leviathan. […]
Now north of archaic Kingsport the crags climb lofty and curious, terrace on terrace, till the northernmost hangs in the sky like a grey frozen wind-cloud. Alone it is, a bleak point jutting in limitless space. […] Nevertheless there is an ancient house on that cliff, and at evening men see lights in the small-paned windows. The ancient house has always been there…”

The making process:


Memory, H. P. Lovecraft – Concept Art

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Concept art based on ‘Memory’, H.P. Lovecraft’s short story . For realising it I downloaded and merged several free textures from 3DTotal.com, CGTextures.com and post-processed.

In the valley of Nis the accursed waning moon shines thinly, tearing a path for its light with feeble horns through the lethal foliage of a great upas-tree. And within the depths of the valley, where the light reaches not, move forms not meet to be beheld. Rank is the herbage on each slope, where evil vines and creeping plants crawl amidst the stones of ruined palaces, twining tightly about broken columns and strange monoliths, and heaving up marble pavements laid by forgotten hands. And in trees that grow gigantic in crumbling courtyards leap little apes, while in and out of deep treasure-vaults writhe poison serpents and scaly things without a name.

Vast are the stones which sleep beneath coverlets of dank moss, and mighty were the walls from which they fell. For all time did their builders erect them, and in sooth they yet serve nobly, for beneath them the grey toad makes his habitation.

At the very bottom of the valley lies the river Than, whose waters are slimy and filled with weeds. From hidden springs it rises, and to subterranean grottoes it flows, so that the Daemon of the Valley knows not why its waters are red, nor whither they are bound.

The Genie that haunts the moonbeams spake to the Daemon of the Valley, saying, “I am old, and forget much. Tell me the deeds and aspect and name of them who built these things of stone.” And the Daemon replied, “I am Memory, and am wise in lore of the past, but I too am old. These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. Their aspect I recall dimly, for it was like to that of the little apes in the trees. Their name I recall clearly, for it rhymed with that of the river. These beings of yesterday were called Man.”

So the Genie flew back to the thin horned moon, and the Daemon looked intently at a little ape in a tree that grew in a crumbling courtyard.


Dagon’s Canyon, H. P. Lovecraft – Concept Art

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Concept art based on H.P. Lovecraft’s description of the mysterious canyon from his short story, ‘Dagon’. For realising it I downloaded and merged several free textures from 3DTotal.com and post-processed.  (more…)